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SolarSim
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#include <unordered_map>#include <string>#include <memory>#include <vector>Go to the source code of this file.
Data Structures | |
| class | solarsim::AssetManager |
| Manages loading and caching of game assets (meshes, materials, shaders). More... | |
Namespaces | |
| namespace | solarsim |
Variables | |
| const std::vector< float > | solarsim::cube |