SolarSim
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solarsim::InputComponent Struct Reference

Handles user input processing for entity control. More...

#include <input_component.hpp>

Data Fields

bool takeInput = true
float movementSpeed = 100.0f
float mouseSensitivity = 0.1f

Detailed Description

Handles user input processing for entity control.

Field Documentation

◆ mouseSensitivity

float solarsim::InputComponent::mouseSensitivity = 0.1f

Mouse look sensitivity multiplier

◆ movementSpeed

float solarsim::InputComponent::movementSpeed = 100.0f

Movement speed in units per second

◆ takeInput

bool solarsim::InputComponent::takeInput = true

Whether this entity should process input


The documentation for this struct was generated from the following file: