SolarSim
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solarsim::RigidBodyComponent Struct Reference

Provides physics properties for dynamic entity simulation. More...

#include <rigid_body_component.hpp>

Data Fields

float mass = 1.0f
glm::vec3 vel = glm::vec3(0.0f)
bool useGravity = true

Detailed Description

Provides physics properties for dynamic entity simulation.

Field Documentation

◆ mass

float solarsim::RigidBodyComponent::mass = 1.0f

Mass of the entity in arbitrary units

◆ useGravity

bool solarsim::RigidBodyComponent::useGravity = true

Whether gravity affects this entity (Currently not implemented)

◆ vel

glm::vec3 solarsim::RigidBodyComponent::vel = glm::vec3(0.0f)

Current velocity vector


The documentation for this struct was generated from the following file: