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SolarSim
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#include <renderer.hpp>
Data Fields | |
| LightData | lights [64] |
| int | count = 0 |
| float | pad0 [3] |
Lights uniform buffer objects data
| int solarsim::Renderer::LightsUBO::count = 0 |
| LightData solarsim::Renderer::LightsUBO::lights[64] |
| float solarsim::Renderer::LightsUBO::pad0[3] |